DAWN TO THE LIGHT
ROLE
Character Designer
DESCRIPTION
AS PART OF AVIMERSE
Raising Awareness of Mental Health Through Gameplay:
The Client
Contact is a multi-arts venue based in Manchester dedicated to empowering individuals between the ages of 13 to 30. They nurture and inspire the next generation, guiding them in transforming their creative visions into remarkable productions.
The Project
The project's core objective was to develop a game that sheds light on the mental health challenges faced by teenagers, emphasising the importance of creating systems that make young people feel a better sense of connection to their environment.
Additionally, this project aimed to raise awareness about the often hidden mental health struggles experienced by adolescents.
What I Did
I worked closely with a game development team led by Keith Myres. I was responsible for creating the main playable character, utilising various 3D modelling skills, sculpting, retopology, image texturing, UV mapping, texture baking and character rigging in Blender and the optimization of Eli for Game use in Unity based on the specifications and requirements of the client. Initially, I developed my model along with game concept art.
We as a team created the game using the Unity3D game engine, resulting in a computer game compatible with a PC and an Xbox controller.
The End Result
The project is now successfully completed and was showcased at a Contact theatre event, where it was presented inside an arcade machine for the audience to experience.
Click the video below for a glimpse of the game.
YEAR
2023
GENRE
Mental Health Game
PLATFORM
PC Game